I constantly have ideas for games in my head. I’m sure it has to do with my love of gaming and my wild imagination. I took a break from my JRPG creation after I realized that I was not experienced enough to throw together something of that level.
I worked on a farming game that was done completely with mushroom people. I didn’t completely finish it and here are a couple of screenshots for while I was working on it. It ended up slightly different, especially the changes not shown in the first screenshot below. I mostly learned more about customizing, coding in timing systems and their effects on things (such as crop growth), as well as a romance system. It was pretty fun though.
Currently I’m working on a zombie fighting game I’ve been calling Zombocalypse. I have a storyline and the first two characters designed. The fighting system I’ve been learning to implement is an ABS, or action battle system. It’s basically fighting on the screen instead of going into a separate menu system, similar to Zelda or most side-scrolling games. The game has a SNES vibe to it, as I seem to like that style, and takes place in a gritty city over-run by zombies. I don’t have an screenshots of it currently, but I think a little game clip would be cool to post some time so you can see the fighting in action, especially the brave dog Butch. He’s the cutest companion you could ask for, but I could just be partial because I spend to much time designing him. I’m currently working on my signs, decor, and vehicles for the game. I’m also terrible at doing maps/level designs, so that is my next big thing to work on. I’ve added a small gif of Butch below.